Lavenders and Leaves Update (0.7)
Coppercraft » Devlog
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LAVENDERS AND LEAVES UPDATE (0.7)
This update introduces a new alien biome, the Lavender biome. It also introduces new leaf types, clouds and bunch of more stuff:
- New Lavender biome
- New Orange, Pink and Lavender leaf types (and particle effects)
- Shader support (+ limited / testing modding)
- New 3d clouds
Changelog:
- Added new ambient sounds for snow and lavender biomes
- While crafting, you can see what items can be combined together and what the crafted item will be by hovering over them
- Dropped items and blocks now have fixed gravity and will properly fall to the ground
- Dropped items and blocks are fully optimized now, therefore dropping a lot of blocks (or in general, having a lot of dropped entities) no longer causes frame drops
- Added snowfall particles to snow biomes
- Placing a block will no longer remove it from the inventory while in creative mode
- Rebalanced the biome selection chances, grass and sand biomes are much less dominant now, so you should come across other biomes more frequently
- Small fixes and improvements here and there
Shaders:
An example shader is included in the mods/shaders/ folder, which is a Per pixel lighting model written by Vazahat Khan (proper credits in the source files of the shader)
[Note] Keep in mind that the update is not compatible with older saved worlds, make sure to start a new world.
Files
Coppercraft 0.7.1.zip 13 MB
Jul 24, 2021
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Coppercraft
Voxel based interactable environment made in CopperCube 6
Status | Prototype |
Author | SAMGames |
Genre | Adventure |
Tags | coppercube, First-Person, island, Minecraft, Pixel Art, Procedural Generation, Singleplayer, Voxel |
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