Coppercraft
A downloadable game for Windows
Originally made to test out CopperCube engine's capabilities in handling voxel-based interactable environments similar to games like Minecraft, then expanded upon for a "clone" themed CopperCube game jam.
The game contains randomly generated islands with caves, biomes, ores, tools etc.
[ FEATURES ]
- Procedurally generated islands with different biomes
- Caves with Ore distribution
- Inventory and Crafting systems
- Tier based tools
- Saving and loading support (+ Autosaves)
- AI mobs
- More!
[ CONTROLS ]
- WASD / ARROW KEYS : Movement
- SPACE : Jump
- RMB : Place / Interact / Craft (Inventory menu)
- LMB : Destroy / Dig
- 1-9 / Mouse Wheel : Change selected hot bar slot
- E : Inventory / Crafting recipes
- Q (+Shift) : Drop selected item / block
- X : Destroy selected item / block
- ESC : Pause menu
- V : Toggle noclip camera (Creative mode / Debug mode)
[ NOTES AND LIMITATIONS ]
There are limitations with the current version, notably each world is only one chunk (16x16x128), because generating and rendering each chunk mesh takes a long time, around ~2.5 to 5 seconds, effectively making rendering chunks at runtime impossible (or incredibly annoying for the player to deal with the constant, long lag spikes caused by the mesh generator), but pre-generating more chunks at the start is possible, though it will increase the initial loading time significantly.
Current version contains 7500+ lines of source code written in JavaScript, and It'll be available for sale on this page eventually, But if you are interested in purchasing it now, you can dm me on Discord or send me an email at autosam.sm@gmail.com :)
Hope you enjoy and make sure to join the Discord server if you're interested!
Main: SmnMhmdy.itch.io
Status | Prototype |
Platforms | Windows |
Rating | Rated 4.3 out of 5 stars (7 total ratings) |
Author | SAMGames |
Genre | Adventure |
Tags | coppercube, First-Person, island, Minecraft, Pixel Art, Procedural Generation, Singleplayer, Voxel |
Download
Click download now to get access to the following files:
Development log
- Beta 1 for 0.10 UpdateMay 07, 2022
- Husbandry Update (0.9)Mar 04, 2022
- Beta 3 for 0.9 UpdateNov 18, 2021
- Beta 2 for 0.9 UpdateOct 09, 2021
- Beta 1 for 0.9 UpdateSep 23, 2021
- Wingdom of the Flies Update (0.8)Aug 24, 2021
- How does the map generator work?Aug 08, 2021
Comments
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Good
this is soo cool, I never new you could even do this in coppercube
8 years of coppercube experience never seen anything like this!! UNBELIEVABLE!!!
I never thought that coppercube has this much capabilities, anyways it really nice,you should add a starting menu then go to gameplay than just starting the world first
Do you have a 32-bit version?
Are you planning to release the CCB and JS files as a template project for sale? I'd love to buy a copy if you do!
Very well put together using coppercube. Good job.
Excellent game! Loved it. Recommend it!
Is there anyway you can make a tutorial on this
Epic work bro!!! I don't even imagine that we can make a game like Minecraft in CopperCube
This is great!
Thanks, I'm glad you liked it :)
This game Very similar Minecraft!
But I support the author.
Thanks! Yes, this is Minecraft clone made as a technical showcase, and for a "Clone" themed game jam :)
Loved the game! I wasnt able to figure out how to make the pickax but oh well I enjoyed it greatly nonetheless, and I DID manage to make the TNT and in the end thats all that matters xD! =D I cannot wait to see what this becomes and you best believe I left a follow!!! Keep up the amazing work!
Thanks for playing! A list of all possible crafting recipes is stored in Crafting Recipes.txt inside the game's directory.